Diablo 4 Tempering Stats & Affixes
Public Test Realm
Public Test Realm
Natural Resistance
Tempering Manual • Every ClassSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[36.5-50%] Fire Resistance[36.5-50%] Lightning Resistance[36.5-50%] Cold Resistance[36.5-50%] Poison Resistance[36.5-50%] Shadow ResistanceBarbarian Protection
Tempering Manual • BarbarianSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[1-2] to Imposing Presence[1-2] to Martial Vigor[1-2] to Guttural Yell[1-2] to Defensive StanceBarbarian Recovery
Tempering Manual • BarbarianSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[41.5-55%] Lunging Strike Healing[1-2] to Raid Leader[1-2] to Invigorating FuryBarbarian Strategy
Tempering Manual • BarbarianSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[10.5-15.0%] Ground Stomp Cooldown Reduction[8-10%] Iron Skin Cooldown Reduction[6-8%] Challenging Shout Cooldown ReductionBlood Endurance
Tempering Manual • NecromancerSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[52-70%] Chance for Hemorrhage to Form Blood Orbs[21-30%] Blood Orb Healing[10.5-15%] Blood Mist Duration[6-8%] Blood Mist Cooldown ReductionFrost Cage
Tempering Manual • SorcererSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[15.5-20%] Frost Nova Cooldown Reduction[21-30%] Chill Slow Potency[1-2 ] to Cold FrontNature Magic Wall
Tempering Manual • DruidSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[15.5-20%] Cyclone Armor Cooldown Reduction[8-10%] Earthen Bulwark Cooldown Reduction[31.5-45%] Cyclone Armor Size[15.5-20%] Earthen Bulwark DurationProfane Cage
Tempering Manual • NecromancerSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[26.5-40%] Blight Slow Potency[29-42.5%] Corpse Tendrils Duration[1-2] to Crippling DarknessPyromancy Endurance
Tempering Manual • SorcererSlots: Helm, Chest, Pants, Shield, Amulet (+50%)Lucky Hit: Up to a 5% Chance to Heal [873-1175] Life[10.5-15%] Flame Shield Duration[1-2] to WarmthRogue Cloaking
Tempering Manual • RogueSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[8-10%] Concealment Cooldown Reduction[15.5-20%] Concealment Duration[1-2] to AgileRogue Recovery
Tempering Manual • RogueSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[23.5-32.5%] Flurry Healing[1-2] to Siphoning Strikes[1-2 ] to Mending ObscurityShapeshifting Endurance
Tempering Manual • DruidSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[8-10%] Blood Howl Cooldown Reduction[6-8%] Debilitating Roar Cooldown Reduction[10.5-15%] Debilitating Roar Duration[1-2] to Nature's ResolveWordly Endurance
Tempering Manual • Every ClassSlots: Helm, Chest, Pants, Shield, Amulet (+50%)[353-504] Maximum Life[10.5-15%] Total Armor[5-7%] Dodge ChanceNatural Motion
Tempering Manual • Every ClassSlots: Boots, Amulet (+50%)[8-12.5%] Movement Speed[13.5-22.5%] Movement Speed for X Seconds After Killing an Elite[6-8%] Mobility Cooldown Reduction[13-17.5%] Evade Cooldown ReductionBarbarian Motion
Tempering Manual • BarbarianSlots: Boots, Amulet (+50%)[8-12.5%] Movement Speed[13.5-22.5%]Movement Speed for [4] Seconds After Killing an Elite[13-17.5%] Lunging Strike Range[8-10%] Charge Cooldown Reduction[8-10%] Leap Cooldown ReductionDruid Motion
Tempering Manual • DruidSlots: Boots, Amulet (+50%)[8-12.5%] Movement Speed[8-10%] Trample Cooldown Reduction[4-6] to Digitigrade GaitNecromancer Motion
Tempering Manual • NecromancerSlots: Boots, Amulet (+50%)[8-12.5%] Movement Speed[13.5-22.5%] Movement Speed for [4] Seconds After Killing an Elite[29-42.5%] Movement Speed during Blood MistRogue Motion
Tempering Manual • RogueSlots: Boots, Amulet (+50%)[8-12.5%] Movement Speed[57.5-80%] Movement Speed from Blade Shift[2.5-4%] Movement Speed per Dark Shroud Shadow[46.5-60%] Shadow Step Duration[2-3] to Stutter StepSorcerer Motion
Tempering Manual • SorcererSlots: Boots, Amulet (+50%)[8-12.5%] Movement Speed[13.5-22.5%] Movement Speed for [4] Seconds After Killing an Elite[8-10%] Teleport Cooldown ReductionNatural Finesse
Tempering Manual • Every ClassSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[31.5-45%] Damage[47-65%] Damage to Crowd Controlled Enemies[62.5-85%] Damage to Close Enemies[88-115%] Damage to Distant EnemiesCutthroat Finesse
Tempering Manual • RogueSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5-55%] Vulnerable Damage[41.5-55%] Cutthroat Damage[9-11%] Cutthroat Attack Speed[4-6%] Cutthroat Critical Strike ChanceMarksman Finesse
Tempering Manual • RogueSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[62.5-85%] Critical Strike Damage[41.5-55%] Marksman Damage[4-6%] Marksman Critical Strike Chance[114-150%] Rain of Arrows DamageScoundrel Finesse
Tempering Manual • RogueSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[47-65%] Damage to Poisoned Enemies[47-65%] Damage to Trapped Enemies[62.5-85%] Imbued Damage[72.5-95%] Trap DamageSpecialist Evolution
Tempering Manual • RogueSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[26-35%] Damage per Combo Point Spent[26.5-40%] Chance for Rain of Arrows Waves to Cast Twice[21-30%] Stun Grenade Size[16-25%] Shadow Clone Duration[26-35%] Inner Sight DurationTrickster Finesse
Tempering Manual • RogueSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[144.5-185%] Shadow Step Damage[144.5-185%] Dash Damage[114-150%] Shadow Clone Damage[82.5-105%] Stun Grenade DamageArsenal Finesse
Tempering Manual • BarbarianSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5-55%] Damage with Two-Handed Bludgeoning Weapons[41.5-55%] Damage with Dual-Wielded Weapons[41.5-55%] Damage with Two-Handed Slashing Weapons[82.5-105%] Damage when Swapping WeaponsBerserking Finesse
Tempering Manual • BarbarianSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5-55%] Damage while Berserking[82.5-105%] Damage while Wrath of the Berserker is Active[62.5-85%] Damage while War Cry is Active[62.5-85%] Critical Strike Damage[41.5-55%] Vulnerable DamageBlood Finesse
Tempering Manual • NecromancerSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[9-11%] Blood Attack Speed[41.5-55%] Blood Damage[62.5-85%] Blood Overpower Damage[41.5-55%] Damage while FortifiedBone Finesse
Tempering Manual • NecromancerSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5-55%] Bone Damage[4-6%] Bone Critical Strike Chance[62.5 -85%] Bone Critical Strike Damage[103.5-135%] Bone Spirit DamageCompanion Finesse
Tempering Manual • DruidSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[72.5-95%] Companion Damage[82.5-105%] Wolves Damage[144.5-185%] Poison Creeper Damage[144.5-185%] Ravens DamageConjuration Finesse
Tempering Manual • SorcererSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[72.5-95%] Conjuration Damage[98-125%] Hydra Damage[98-125%] Ice Blades Damage[98-125%] Lightning Spear DamageDemolition Finesse
Tempering Manual • BarbarianSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[144.5-185%] Kick Damage[72.5-95%] Charge Damage[82.5-105%] Death Blow Damage[114-150%] Damage while Iron Maelstrom is ActiveEarth Finesse
Tempering Manual • DruidSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5-55%] Earth Damage[4-6%] Earth Lucky Hit Chance[4-6%] Earth Critical Strike Chance[62.5-85%] Earth Overpower Damage[72.5-95%] Boulder DamageFrost Finesse
Tempering Manual • SorcererSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5-55%] Cold Damage[41.5-55%] Vulnerable Damage[62.5-85%] Damage to Frozen Enemies[72.5-95%] Blizzard Damage[82.5-105%] Ice Spike DamageProfane Finesse
Tempering Manual • NecromancerSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[47-65%] Damage to Cursed Enemies[82.5-105%] Macabre Damage[98-125%] Iron Maiden Damage[219-300%] Corpse Tendrils DamagePyromancy Finesse
Tempering Manual • SorcererSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5-55%] Fire Damage[57-75%] Fire Damage Over Time[9-11%] Pyromancy Attack Speed[62.5-85%] Pyromancy Critical Strike Damage[62.5-85%] Mastery DamageShadow Finesse
Tempering Manual • NecromancerSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[57-75%] Shadow Damage Over Time[41.5-55%] Darkness Damage[82.5-105%] Desecrated Ground Damage[72.5-95%] Corpse Explosion DamageShapeshifting Finesse
Tempering Manual • DruidSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[9-11%] Werewolf Attack Speed[144.5-185%] Rabies Damage[144.5-185%] Trample Damage[114-150%] Lacerate Damage[4-6%] Werewolf Critical Strike Chance[62.5 -85%] Werebear Overpower DamageShock Finesse
Tempering Manual • SorcererSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5-55%] Lightning Damage[4-6%] Shock Critical Strike Chance[62.5-85%] Shock Critical Strike Damage[155-200%] Teleport Damage[82.5-105%] Crackling Energy DamageStorm Finesse
Tempering Manual • DruidSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5-55] Storm Damage[144.5-185%] Hurricane Damage[114-150%] Cataclysm Damage[82.5-105%] Lightning Bolt Damage[4-6%] Storm Critical Strike ChanceSummoning Finesse
Tempering Manual • NecromancerSlots: Gloves, Offhand, 1H Weapon, 2H Weapon (+100%), Ring, Amulet (+50%)[41.5-55%] Summoning Damage[62.5-85%] Skeletal Mages Damage[82.5-105%] Golems DamageWordly Stability
Tempering Manual • Every ClassSlots: Ring[8-12.5%] Resource Generation[8-10%] Resource Cost ReductionLucky Hit: Up to a 5% Chance to Restore [10.5-15%] Primary ResourceAgility Efficiency
Tempering Manual • RogueSlots: Ring[6-8%] Agility Cooldown Reduction[8-10%] Shadow Step Cooldown Reduction[16-25%] Caltrops Cooldown Reduction[8-10%] Dash Cooldown ReductionBrawling Efficiency
Tempering Manual • BarbarianSlots: Ring[6-8%] Brawling Cooldown Reduction[10.5-15%] Kick Cooldown Reduction[8-12.5%] War Cry Cooldown ReductionCompanion Efficiency
Tempering Manual • DruidSlots: Ring[8-12.5%] Companion Cooldown Reduction[23.5-32.5%] Wolves Cooldown Reduction[10.5-15%] Poison Creeper Cooldown Reduction[15.5-20%] Ravens Cooldown ReductionConjuration Efficiency
Tempering Manual • SorcererSlots: Ring[23.5-32.5%] Hydra Resource Cost Reduction[8-12.5%] Ice Blades Cooldown Reduction[8-12.5%] Lightning Spear Cooldown ReductionDruid Invigoration
Tempering Manual • DruidSlots: RingCasting Wrath Skills Restores [10-14] Primary ResourceCasting Ultimate Skills Restores [36-45] Primary Resource[1-2] to AbundanceImbuement Abundance
Tempering Manual • RogueSlots: RingShadow Imbue Lasts For + [1-2] CastsPoison Imbue Lasts For + [1-2] CastsCold Imbue Lasts For + [1-2] CastsNecromancer Efficiency
Tempering Manual • NecromancerSlots: Ring[8-10%] Ultimate Cooldown Reduction[16-25%] Golem Active Cooldown Reduction[10.5-15%] Bone Spirit Cooldown Reduction[1-2] to Rapid OssificationNecromancer Invigoration
Tempering Manual • NecromancerSlots: RingBlood Orbs Restores [5-6] EssenceCasting Macabrre Skills Restores [15-21] Primary ResourceCasting Ultimate Skills Restores [36-45] Primary ResourceRogue Invigoration
Tempering Manual • RogueSlots: Ring[62.5-85%] Puncture Resource Generation[18.5-27.5%] Invigorating Strike Energy Regeneration[1-2] to Innervation[1-2] to Adrenaline RushSorcerer Stability
Tempering Manual • SorcererSlots: Ring[1-2] to Invigorating Conduit[1-2] to Frigid Breeze[1-2] to Fiery SurgeSubterfuge Efficiency
Tempering Manual • RogueSlots: Ring[8-10%] Subterfuge Cooldown Reduction[8-12.5%] Trap Cooldown Reduction[10.5-15%] Poison Trap Cooldown Reduction[15.5-20%] Dark Shroud Cooldown ReductionUltimate Efficiency-Barbarian
Tempering Manual • BarbarianSlots: RingCasting Ultimate Skills Restores [36-45] Primary Resource[13.5-22.5%] Call of the Ancients Cooldown Reduction[13.5-22.5%] Iron Maelstrom Cooldown Reduction[10.5-15%] Wrath of the Berserker Cooldown ReductionUltimate Efficiency-Sorcerer
Tempering Manual • SorcererSlots: RingCasting Ultimate Skills Restores [36- 45] Primary Resource[8-12.5%] Deep Freeze Cooldown Reduction[13.5-22.5%] Inferno Cooldown Reduction[10.5-15%] Unstable Currents Cooldown ReductionWeapon Attunement-Barbarian
Tempering Manual • BarbarianSlots: Ring[16-25%] Basic Resource Generation[13-17%] Resource Generation with Two-Handed Bludgeoning Weapons[13-17.5%] Resource Generation with Dual-Wielded Weapons[13-17.5%] Resource Generation with Two-Handed Slashing WeaponsWeapon Attunement-Necromancer
Tempering Manual • NecromancerSlots: Ring[16-25%] Basic Resource Generation[13-17.5%] Resource Generation while Wielding a Scythe[13-17.5%] Resource Generation while Wielding a ShieldWeapon Mastery Efficiency
Tempering Manual • BarbarianSlots: Ring[8-12.5%] Weapon Mastery Cooldown Reduction[10.5-15%] Death Blow Cooldown Reduction[10.5-15%] Rupture Cooldown Reduction[15.5-20%] Steel Grasp Cooldown ReductionWrath Efficiency
Tempering Manual • DruidSlots: Ring[10.5-15%] Hurricane Cooldown Reduction[10.5-15%] Boulder Cooldown Reduction[10.5-15%] Rabies Cooldown ReductionProfane Innovation
Tempering Manual • NecromancerSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[13.5-22.5%] Corpse Explosion Size[26.5-40%] Corpse Tendrils Size[31.5-45%] Iron Maiden Size[31.5-45%] Decrepify Size[29-42.5%] Curse DurationAlchemist Control
Tempering Manual • RogueSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[1-2] to Trick Attacks[1-2] to Chilling Weight[1-2] to Shadow CrashSorcerer Control
Tempering Manual • SorcererSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[13.5-22.5%] Immobilize Duration[16-25%] Stun Duration[16-25%] Freeze Duration[26.5-40%] Frost Nova SizeCompanion Innovation
Tempering Manual • DruidSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[13-17.5%] Wolves Attack Speed[18.5-27.5%] Ravens Attack Speed[13.5-22.5%] Poison Creeper Duration[31.5-45%] Ravens SizeBarbarian Control
Tempering Manual • BarbarianSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)Steel Grasp Stuns for [1.1-1.5] SecondsUpheaval Overpowers Stun for [0.9-1.3] Seconds[16-25%] Stun Duration[1-2] to ConcussionDaze Control
Tempering Manual • RogueSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)Lucky Hit: Up to a [13-17.5%] Chance to Daze for 2 Seconds[15.5-20%] Smoke Grenade Cooldown Reduction[28.5-37.5%] Smoke Grenade DurationNatural Schemes
Tempering Manual • Every ClassSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[537-840] Thorns[13-17.5%] Crowd Control Duration[8-12.5%] Barrier GenerationThorn Army
Tempering Manual • NecromancerSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[9-11%] Thorns while FortifiedMinions Inherit [8-12.5%] of Your ThornsSkeletal Warriors Inherit [10.5-15%] of Your ThornsSkeletal Mages Inherit [13-17.5%] of Your ThornsGolems Inherit [13.5-22.5%] of Your ThornsThorn Body
Tempering Manual • BarbarianSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)[9-11%] Thorns while Fortified[1-2] to Outburst[1-2] to Tough as NailsWordly Fortune
Tempering Manual • Every ClassSlots: Helm, Chest, Gloves, Boots, Shield, Amulet (+50%)Lucky Hit: Up to a [21-30%] Chance to Slow for 2 SecondsLucky Hit: Up to a [13.5-22.5%] Chance to Immobilize for 2 SecondsLucky Hit: Up to a [13-17.5%] Chance to Stun for 2 SecondsLucky Hit: Up to a [13-17.5%] Chance to Freeze for 2 SecondsElemental Surge
Tempering Manual • Every ClassSlots: All WeaponsLucky Hit: Up to a 40% Chance to Deal [2000-4000] Physical DamageLucky Hit: Up to a 40% Chance to Deal [2000-4000] Fire DamageLucky Hit: Up to a 40% Chance to Deal [2000-4000] Lightning DamageLucky Hit: Up to a 40% Chance to Deal [2000-4000] Cold DamageLucky Hit: Up to a 40% Chance to Deal [2000-4000] Poison DamageLucky Hit: Up to a 40% Chance to Deal [[2000-4000] Shadow DamageBone Augments
Tempering Manual • NecromancerSlots: All Weapons[23.5-32.5%] Chance for Bone Splinters Projectiles to Cast Twice[13-17.5%] Chance for Bone Spear Projectiles to Cast Twice[26-35%] Bone Spirit Explosion Size[16-25%] Bone Storm DurationSummoning Augments
Tempering Manual • NecromancerSlots: All Weapons[9-11%] Minion Attack Speed[13.5-22.5%] Chance for Skeletal Mage Attacks to Cast Twice[31.5-45%] Skeleton Priest Effect DurationBlood Augments
Tempering Manual • NecromancerSlots: All Weapons[28.5-37.5%] Hemorrhage Explosion Size[13.5-22.5%] Blood Surge Nova Size[29-42.5%] Blood Lance DurationShadow Augments-Decay
Tempering Manual • NecromancerSlots: All Weapons[28.5-37.5%] Decompose Explosion Size[13-17.5%] Chance for Blight Projectiles to Cast Twice[13.5-22.5%] Blight SizeShadow Augments-Execution
Tempering Manual • NecromancerSlots: All Weapons[13-17.5%] Chance for Sever Projectiles to Cast Twice[13.5-22.5%] Sever Size[29-42.5%] Reap DurationBasic Augments-Rogue
Tempering Manual • RogueSlots: All Weapons[23.5-32.5%] Chance for Puncture Projectiles to Cast Twice[23.5-32.5%] Chance for Heartseeker Projectiles to Cast Twice[23.5-32.5%] Chance for Forceful Arrow Projectiles to Cast Twice[29-42.5%] Invigorating Strike Duration[29-42.5%] Heartseeker DurationCore Augments-Rogue
Tempering Manual • RogueSlots: All WeaponsTwisting Blades Returns [21-30%] Faster[13-17.5%] Chance for Barrage Projectiles to Cast Twice[13-17.5%] Chance for Rapid Fire Projectiles to Cast Twice[13-17.5%] Chance for Penetrating Shot Projectiles to Cast Twice[13.5-22.5%] Flurry SizeTrap Augments
Tempering Manual • RogueSlots: All WeaponsTraps Arm [0.4-0.6] Seconds Faster[31.5-45%] Caltrops Size[31.5-45%] Caltrops Duration[29-42.5%] Poison Trap DurationFrost Augments
Tempering Manual • SorcererSlots: All Weapons[23.5-32.5%] Chance for Frost Bolt Projectiles to Cast Twice[13-17.5%] Chance for Frozen Orb Projectiles to Cast Twice[13-17.5%] Chance for Ice Shards Projectiles to Cast Twice[18.5-27.5%] Blizzard SizePyromancy Augments
Tempering Manual • SorcererSlots: All Weapons[23.5-32.5%] Chance for Fire Bolt Projectiles to Cast Twice[13-17.5%] Chance for Fireball Projectiles to Cast Twice[13.5-22.5%] Incinerate Size[13.5-22.5%] Meteor Size[18.5-27.5%] Firewall SizeShock Augments
Tempering Manual • SorcererSlots: All Weapons[23.5-32.5%] Chance for Spark Projectiles to Cast Twice[13-17.5%] Chance for Chain Lightning Projectiles to Cast Twice[13-17.5%] Chance for Charged Bolts Projectiles to Cast Twice[13-17.5%] Chance for Ball Lightning Projectiles to Cast Twice[36.5-50%] Teleport Nova SizeStorm Augments
Tempering Manual • DruidSlots: All Weapons[23.5-32.5%] Chance for Wind Shear Projectiles to Cast Twice[13-17.5%] Chance for Tornado Projectiles to Cast Twice[31.5-45%] Hurricane Size[29-42.5%] Lightning Storm Duration[29-42.5%] Hurricane DurationEarth Augments
Tempering Manual • DruidSlots: All Weapons[23.5-32.5%] Chance for Earth Spike Projectiles to Cast Twice[13-17.5%] Chance for Landslide Projectiles to Cast Twice[13.5-22.5%] Chance for Boulder Projectiles to Cast Twice[36.5-50%] Petrify DurationWerebear Augments
Tempering Manual • DruidSlots: All Weapons[28.5-37.5%] Maul Size[13.5-22.5%] Pulverize Size[16-25%] Grizzly Rage DurationWerewolf Augments
Tempering Manual • DruidSlots: All Weapons[4-6%] Shred Critical Strike Chance[29-42.5%] Rabies Duration[13-17.5%] Lacerate DurationBerserking Augments
Tempering Manual • BarbarianSlots: All Weapons[13.5-22.5%] Double Swing Size[13.5-22.5%] Whirlwind Size[29-42.5%] Frenzy Duration[31.5-45%] Berserking DurationFurious Augments
Tempering Manual • BarbarianSlots: All WeaponsBash Cleaves for [82.5-105%] Damage[13.5-22.5%] Hammer of the Ancients Size[13.5-22.5%] Upheaval Size[251-350%] Kick Vulnerable DurationBleed Augments
Tempering Manual • BarbarianSlots: All Weapons[13.5-22.5%] Rend Size[21-30%] Rupture Size[26-35%] Flay Duration[1-2] to Pressure Point[1-2] to Expose VulnerabilitySandstorm Augments
Tempering Manual • BarbarianSlots: All Weapons[82-105%] Dust Devil Damage[13.5-22.5%] Chance for Dust Devils to Cast Twice[21-30%] Dust Devil SizeWasteland Augments
Tempering Manual • BarbarianSlots: All Weapons[26.5-40%] Ground Stomp Size[31.5-45%] Leap Slam Size[21-30%] Earthquake Size[23.5-32.5%] Earthquake Duration